Economy Rate Calculator

Calculate bowling economy rate and efficiency for cricket matches

Bowling Statistics

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Economy rate tells you how many runs a bowler gives away per over. It is one of the main ways to judge how well a bowler is controlling the game. A low economy rate means the bowler is keeping runs down and making the batting team work hard for every run.

Worked example: a bowler gives away 32 runs in 4 overs. Economy rate = 32 ÷ 4 = 8.0. In the powerplay overs of a T20, that's an average figure. But the same 8.0 in the death overs (16-20), against set batters who are looking to hit big, would actually be a good spell — because run rates naturally go up late in the innings.

Economy rate is different from bowling average. Average tells you the cost per wicket. Economy rate tells you the cost per over, wickets or no wickets. A bowler can take few wickets but still be very economical, or take wickets while being expensive — the two numbers answer different questions.

Formula
Runs ÷ Overs
Metric Type
Bowling consistency
Key Driver
Dot ball %
Varies By
Innings phase
Formula:Economy Rate = Runs Conceded ÷ Overs Bowled
1
Runs Conceded: Total runs given away by the bowler in the spell or match.
2
Overs Bowled: Complete overs and additional balls bowled.

Good Economy Rate by Format

  • T20 — Below 7.0: Elite, rare at top level
  • T20 — 7.0 – 8.5: Good, dependable
  • ODI — Below 4.5: Elite
  • ODI — 4.5 – 5.5: Good
  • Test — Below 3.0: Good, controlling
Source: ICC Cricket Standards & Professional Cricket Statistics

In T20 cricket, many captains and coaches treat economy rate as just as important as wickets, sometimes more. A bowler who goes for only 6 runs an over but takes just 1 wicket can be more valuable than one who takes 3 wickets but leaks 10 runs an over, because every over saved makes the target that much harder to chase.

This is why teams pick specialist bowlers for specific overs. A bowler with a great economy rate in the middle overs might not be trusted with the pressure of the last few overs, where batters attack the hardest. Franchises build entire bowling attacks around who can control which phase of the innings.

Economy rate also shifts a lot depending on which overs are bowled. Powerplay overs and death overs usually go for more runs than the middle overs, since batters attack more in both phases. So a death-overs specialist's economy rate should be compared to other death bowlers, not to the team's overall number.

Below 7.0 is excellent, and rare at the top level. 7.0 to 8.5 is good. Above 9.0 is expensive. Above 10.0 means the bowler is being hit hard and putting real pressure on their team's total.

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