Kabaddi Super Raid & Bonus Point Calculator

Calculate total raid points including touch points, bonus crossing, Super Raid, Super Tackle, and All Out bonuses

PKL Rules Applied: Super Raid = 3+ defenders tagged in one raid. Bonus point requires 6+ defenders on court. Super Tackle = successful tackle with 3 or fewer defenders on mat (+1 bonus). All Out = +2 bonus points.

Raid Details

Each tagged defender = 1 touch point

Needed to check if bonus line is active

Points Breakdown

Enter raid details to calculate

This is what your result will look like

A Super Raid is one of kabaddi's most electrifying moments — it occurs when a raider successfully tags 3 or more defenders in a single raid and returns safely to their half. In the Pro Kabaddi League (PKL), a Super Raid instantly swings momentum, earns multiple touch points, revives eliminated players, and often draws the loudest roars from the crowd.

Beyond the Super Raid, kabaddi's scoring system includes several bonus point opportunities: crossing the bonus line (when 6+ defenders are on court) earns +1, an All Out (eliminating all 7 defenders) earns a +2 Lona bonus on top of all touch points, and a Super Tackle (stopping the raider with 3 or fewer defenders on the mat) earns the defending team an extra +1.

This calculator helps players, coaches, and fans break down exactly how many points a raid is worth — including all PKL bonus rules — and how many players get revived as a result.

Super Raid
3+ defenders tagged in one raid
Touch Point
+1 per defender tagged
Bonus Point
+1 for crossing bonus line (6+ defenders on court)
All Out (Lona)
+2 bonus to raiding team
Super Tackle
+1 to defending team (≤3 defenders on mat)
Revival
1 eliminated player revived per touch point scored
Formula:Total Points = Touch Points + Bonus Point (if applicable) + All Out Bonus (if applicable) + Super Tackle Bonus (if applicable)
1
Defenders Tagged: Enter the number of defenders the raider successfully tagged and returned safely past. Each tag = 1 touch point. Maximum is 7 (all defenders).
2
Defenders on Court: Enter how many defenders were on the court before the raid began. This determines whether the bonus line is active (requires 6+).
3
Bonus Line Crossed: Did the raider cross the bonus line before touching any defender? Select Yes only if the bonus line was active (6+ defenders on court).
4
All Out: Did this raid complete an All Out — all 7 defenders sent to the sitting block? If yes, +2 bonus points are added.
5
Super Tackle: Did the defending team stop the raider with 3 or fewer players on the mat? If yes, defenders earn +1 bonus point.

Raid Outcomes at a Glance

  • 1 touch point: Standard raid — 1 defender tagged, 1 player revived
  • 2 touch points: Good raid — 2 defenders tagged
  • 3+ touch points: 🔥 Super Raid — 3+ defenders tagged in one breath
  • Bonus point: +1 for crossing bonus line (only when 6+ defenders on court)
  • All Out (+2): Lona — all 7 defenders eliminated, all revived after
  • Super Tackle (+1): Defenders stop raider with ≤3 players — extra point to defenders
Source: Pro Kabaddi League (PKL) Official Rules; Amateur Kabaddi Federation of India (AKFI) Laws of the Game; Asian Kabaddi Federation (AKF) Regulations

A Super Raid is the single biggest individual play in kabaddi — tagging three or more defenders in one breath doesn't just score multiple points, it revives that many of the raider's own eliminated teammates at once, which can turn a team from being down to two players into a full strength side in seconds. That combination of scoring and revival is why Super Raids are treated as momentum-defining moments in PKL broadcasts.

For raiders, deliberately going for a Super Raid is a calculated risk: attempting to tag three defenders instead of playing safe for one touch point means spending longer inside the opposition half, increasing the chance of being caught in a tackle. The best raiders in PKL history — the ones who rack up Super Raid counts across a season — are valued specifically for being willing to take that risk when their team needs a swing.

Coaches also track Super Raid frequency as a scouting metric: a raider who regularly pulls off Super Raids under Do-or-Die pressure, when the stakes are highest, is rated far more highly than one who only scores single touch points in low-pressure situations.

A Super Raid in Pro Kabaddi League is declared when a raider tags 3 or more defenders in a single raid and successfully returns to their own half without being stopped. The PKL specifically introduced the Super Raid designation to highlight and celebrate these exceptional moments. The raider earns 1 touch point for each defender tagged — so a Super Raid of 3 taggers earns 3 points minimum, plus any bonus or All Out points if applicable.

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