Kabaddi Court Dimensions

Official court measurements for all kabaddi formats — Pro Kabaddi League, women's, beach, and indoor

Court Layout

Senior / Pro Kabaddi (Men)Standard PKL and international men's format used by kabaddi federations worldwide.Source: Amateur Kabaddi Federation of India (AKFI) / Asian Kabaddi Federation (AKF)
13.00m
10.00m
◀ RAIDER|RAIDER ▶
Boundarycourt edge / mid-line
Lobby1m strip, active after a touch
Baulk line3.75m from mid-line
Bonus line4.75m from mid-line
Court Dimensions
Total Length13.00m
Total Width10.00m
Lobby Width (each side)1.00m
Playing Width (excl. lobby)8.00m
Line Positions (from mid-line)
Baulk Line3.75m
Bonus Line4.75m
End Line (half-length)6.50m
End Zone / Court Half

Each half is the raider's target territory. The raider must cross the baulk line to score.

Lobby

1m strip on each side. Players may only enter the lobby when the raider has touched an opponent.

Baulk Line

The raider must cross this line without being tackled to earn a point. 3.75m from the mid-line (men).

Bonus Line

Crossing this line (when ≥6 defenders remain) earns an extra bonus point. 1m beyond the baulk line.

All measurements in metres.

Men (Senior)
Length13.00m
Width10.00m
Baulk Line3.75m
Lobby1.00m
Women
Length12.00m
Width8.00m
Baulk Line3.00m
Lobby1.00m
Beach
Length11.00m
Width8.00m
Baulk Line3.00m
Lobby1.00m
Indoor Mat
Length13.00m
Width10.00m
Baulk Line3.75m
Lobby1.00m

Important Notes

Surface: International and PKL matches are played on a mat surface. The court is typically laid over a mat of 3cm cushion on a wooden or wooden-effect base to protect players who are tackled to the ground.

Soil Kabaddi: Traditional kabaddi is played on a mud/soil surface outdoors, particularly in village-level and state tournaments in Maharashtra, Punjab, and Tamil Nadu. Dimensions remain the same but the surface is levelled soil.

Line Width: All lines should be 5cm wide and are considered part of the playing area — standing on the line counts as being inside the court.

Bonus Line Rule: The bonus line only applies if 6 or more defenders are on the court. If fewer than 6 defenders remain, crossing the bonus line does not award a bonus point.

Lobby Rule: The lobbies become active zones only after the raider touches a defender. Before a touch, defenders and raiders are restricted from entering the lobby area.

The kabaddi court is a rectangular playing surface divided into two equal halves by a mid-line, with several marked lines that define scoring zones. The standard senior men's court measures 13 metres in length and 10 metres in width — the same dimensions used in Pro Kabaddi League (PKL) matches and international tournaments including the Asian Games. The women's court is slightly smaller at 12 × 8 metres. All lines on the court are 3–5 cm wide and are considered part of the playing area.

The two most critical lines inside each half are the baulk line and the bonus line. The baulk line sits 3.75 metres from the mid-line in the men's format — the raider must cross this line with at least one foot (while the other is in the air) to make the raid valid. The bonus line is located 1 metre beyond the baulk line (4.75 metres from the mid-line) and, when active (6+ defenders on court), awards an extra point for crossing it. On each side of the court is a 1-metre-wide lobby strip that is out of bounds unless a struggle between the raider and a defender has already begun.

PKL and international matches are played on a mat surface — typically a synthetic rubber and EVA foam mat of 25–40mm thickness — laid over proper carpeting on a hard floor. Traditional kabaddi played at village and state level in India (particularly in Maharashtra, Punjab, Haryana, and Tamil Nadu) uses a levelled mud or soil surface, which gives it a very different physical character. The court dimensions remain the same across both surfaces.

Men's Court
13 m × 10 m
Women's Court
12 m × 8 m
Baulk Line (Men)
3.75 m from mid-line
Bonus Line (Men)
4.75 m from mid-line
Lobby Width
1 m (each side)
Line Width
3–5 cm (part of court)
Formula:Baulk line is 3.75m from mid-line (men); bonus line is 1m beyond baulk line = 4.75m from mid-line. Lobby (1m each side) is active only after a struggle begins.
1
Format: Select the playing format — Senior Men (PKL/international), Women, Beach, or Indoor Mat — to see the correct official dimensions.
2
Unit: Toggle between metres and feet. All AKFI and AKF official specifications are published in metres.
3
Baulk Line: The key raiding threshold — the raider must cross this line to make the raid valid. Distance is measured from the mid-line toward the end line in each half.
4
Bonus Line: Located between the baulk line and the end line. Active only when 6 or more defenders remain on court. Crossing it earns 1 extra point.

Court Dimensions by Format

  • Senior Men (PKL / Asian Games): 13 m × 10 m | Baulk: 3.75 m | Bonus: 4.75 m from centre
  • Senior Women / Junior: 12 m × 8 m | Baulk: 3.00 m | Bonus: 4.00 m from centre
  • Beach Kabaddi: 11 m × 8 m | 4 players per side | Two 15-minute halves
  • Indoor Mat Kabaddi: 13 m × 10 m (same as men's) | 5 players | Two 15-minute halves
  • Lobby: 1 m wide on each side — becomes active only after a struggle begins
Source: Amateur Kabaddi Federation of India (AKFI) Rules & Regulations; Asian Kabaddi Federation (AKF) Court Specifications; Pro Kabaddi League Official Ground Measurements; Wikipedia — Kabaddi (verified April 2026)

The court's two internal lines aren't just markings — they're what force a raider to genuinely risk something on every raid. Without the baulk line, a raider could tag someone right at the mid-line and retreat instantly with almost no danger; requiring them to cross 3.75m into hostile territory first is what creates the actual physical and tactical risk that makes kabaddi worth watching.

The lobby working differently before and after a struggle begins is a subtle but important design choice: it stops raiders and defenders from simply running out of bounds to escape a tackle before real contact happens, while still opening up that same space once a genuine physical struggle is underway and momentum naturally carries players wider.

The lobby is a 1-metre-wide strip running along both long sides of the court, between the playing area and the outer boundary. Under normal play, the lobby is out of bounds for both the raider and the defenders. However, once the raider makes contact with a defender — initiating what is called a "struggle" — the lobby immediately becomes part of the active playing area. At that point, both the raider and the defenders can move into the lobby. If a player steps into the lobby before a struggle has begun, they are declared out and the opposing team scores a point.

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