Kho Kho Score Aggregator

Add up the points from each of the four turns of a Kho Kho match and see the total, the margin and the innings split

Turn Scores

Innings 1 · Turn 1
Innings 1 · Turn 2
Innings 2 · Turn 3
Innings 2 · Turn 4

Results

Enter turn scores to calculate

This is what your result will look like

In Kho Kho a team scores a point for each defender it dismisses while chasing. A match has four turns, so a team's total is the sum of the points from its chasing turns. The team with the higher total at the end of the match wins; if the totals are level, extra turns decide the result.

Enter each team's points for each of the four turns and this calculator totals the match, shows the result and the margin, and splits the points by innings so you can see where the game was won.

Turns per match
4 (2 innings × 2 turns)
Point per
Defender dismissed
Level scores
Extra turns
Win
Higher total
1
Turn Points: For each of the four turns, enter the points scored by Team A and Team B.
Source: Kho Kho Federation of India (KKFI) rules; Ultimate Kho Kho format notes

Because each team chases for two turns, performance in the chasing turns decides the match. A team that clears the defenders quickly in the first innings sets a target the other side must match in the second.

The turn-by-turn breakdown also exposes patterns, such as a team that scores heavily in its first chase but fades in the second, which is important for coaches deciding on defensive pairing and chaser rotation.

A chasing team earns a point each time it dismisses a defender, for example by tagging, a pole dive tag or a Kho that results in a legal out. The points are totalled across the match.

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